

Rmvx(ace)- In RPG Maker VX and RPG Maker VX Ace, Character have four "directions" and three "steps", regardless of the height or width of the entire sheet.Character sheets only contain one character in them. Rmxp- In RPG Maker XP, Character have four "directions" and four "steps", regardless of the height or width of the entire sheet, and does not have a fixed size.A whole sheet incorporates 8 characters, and is 288x256 pixels in size. Rm2k(3)- In RPG Maker 2000 and RPG Maker 2003, these resources are sheets of 16x24 pixel frames, each character incorporating twelve frames.These resources, known as Charsets in RPG Maker 2000 and RPG Maker 2003 and Characters in RPG Maker XP, are used to display playable and non-playable characters or objects on a map. The animation frames are not limited to the order on the sheet, and can be rearranged to better suit the user.

In RPG Maker XP, these sheets use 192x192 pixel frames, limited horizontally to 960 pixels and unlimited vertically. These resources are 640x480 pixel sheets in RPG Maker 2000 and RPG Maker 2003, with each frame of an animation 96x96 pixels in size. These resources are used to display a skill or effect in battles. These resources are 320x160 pixels in RPG Maker 2000, 320x240 pixels in RPG Maker 2003 and 640x320 pixels in RPG Maker XP. These resources are panoramic images, used as a backdrop for battles. Types of Graphical Resources Battle Backdrop
